LONEY'S ALASKA VOL 1
By John B. Loney, Jr.
Fenruary 19, 2006
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ABOUT THE AIRPORTS:

English Bay Airport is located at coordinates N59* 21.13' W151* 55.51' at an elevation of 27ft. It's runway is gravel stretching 1850ft. With the altimeter at 29.92, the approach is runway 1.

Port Graham Airport is located at coordinates N59* 20.90' W151* 49.89' at an elevation of 93ft. It's runway is gravel stretching 1975ft. With the altimeter at 29.92, the approach is runway 30.

Seldovia Airport is located at coordinates N59* 26.55' W151* 42.24' at an elevation of 29ft. It's runway is gravel stretching 1845ft. With the altimeter at 29,92, the approach runway is 34.

Oyster Cove Airport is located at coordinates N59* 28.20' W151* 30.75' at an elevation of 45ft. It's runway is gravel stretching 1500ft. With the altimeter at 29.92, the approach runway is 30.

Kasitsna Airport is located at coordinates N59* 28.13' W151* 34.39' at an elefation of 5ft. It's runway is gravel stretching 1500ft. With the altimeter at 29.92, the approach runway is 28.

Jakolof Bay Airport is located at coordinates N59* 27.13' W151* 31.34' at an elevation of 5ft. It's runway is gravel stretching 1000ft. With the altimeter at 29.92, the approach runway is 30.
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ABOUT THE SCENERY:

Three of the six airports had to have the runways lengthened to accommodate the takeoff capabilities of the AI aircraft. (I suggest that if you have access to STOL type aircraft, to use them.) A few of the airports has some challenging approaches because of the mountains. The scenery was entirely rendered using Rwy12 and EZ Scenery. Please make sure you have all of the latest Rwy12 and EZ scenery libraries. They are available from SurClaro, SurClaro.com and Abacuspub.com. The AFCAD2 files have been modified and since I noticed there were no AI traffic by default in FS9, I have included an AI traffic file for each of the 6 airports. See the aircraft list below. I had fun creating the scenery and I hope you have just as much fun flying it. Happy landings!
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ABOUT THE AIRCRAFT:

The aircraft used for the scenery startup are as follows:

English Bay: Gulfstream GA7 Amphibian*****. ga7amph1.exe
Port Graham: Cessna Skylane 182R Rg. c182rg04.zip
Seldovia Airport: Helio Courier*****. Not uploaded to website yet. Contact me if you wish a copy.
Oyster Cove: Piper J3 Cub Default
Kasitsna Airport: Zenair CH801 ch801_v3.zip
Jakolof Bay: Renegade 250 Turbo renegade1.zip

The aircraft used in the flight plans for the AI Traffic are listed below:

AC# Type/Livery Zip File
18 Cessna 208 Caravan Amphibian Default
22 Cessna Skyhawk 172SP default
53 Piper Cherokee 180 default
129 Cessna Skylane 182R RG c182rg04.zip
188 Diamond Katana DA20 Search SurClaro or SurClaro.com
190 Lake Renegade 250 Turbo renegade1.zip
199 Zneair CH801 ch801_v3.zip
200 Maule M7-260 Tundra Search SurClaro or SurClaro.com



*****These aircraft are my own creations they are only available from my website listed below.

Of course, you can exchange the aircraft for ones you like. There is a copy of the flight plans source file included.
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THANKS TO:

The flight simmers who have tried my sceneries. I really appreciate your support.
The Rwy12 and EZ Scenery contributors for their great work.
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INSTALLATION:

Author's Note:

After receiving many emails, I find that I am a little off the beaten path. My FS file structure is not the default setup. So as you read these instructions, keep in mind that most of the files will work from anywhere as long as FS knows where they are. If your file structure is C:\Programs Files\Microsoft Games\Flight Simulator 9\ it's ok. Just place or check to verify that certain files are in certain folders. I will refer to the above structure as the DEFAULT FILE STRUCTURE, and the following file structure as MY FILE STRUCTURE. Which is: D:\fs2004\ and my scenery files are in D:\fs2k4_scenery\.
I have it this way because I've also done scenery for fs2002 and I didn't want to get the two versions mixed up. (Bet'cha can't guess what the folder name for the fs2002 scenery is). So in explaining where the files go, I'll try not to confuse anyone, but if I do, please contact me for clarification.

AFTER UNZIPPING THE FILE lakvol1.ZIP TO A TEMPORARY FOLDER, HOPEFULLY, YOU ARE READING THIS README FILE.

If you don't have them already, download Lee Swordy's Traffic Tools v2x and AFCAD2x. Follow the instructions from the files and install them onto your system. While you're at it, download the texture files necessary for this scenery and put them into the main FS texture folder. They are: ASDv2.1, Nova, Nova Gold and NovaSim textures, plus my own custom textures. All are available for free at my website, www.lfssd.net (the "l" is an L, not a one). You also should download Rwy12 objects/textures. You don't need the complete Rwy12 program. (See the Rwy12 open letter on SurClaro or SurClaro.com search file rwy12_-_open_letter.zip). You can get the EZ Scenery libraries/textures from Abacus' website at http://www.abacuspub.com/pub/AbacusEZLibraries.exe.

Using the folders switch, unzip the file lakscnv1.zip to the drive where you have your FS. Using your file manager (Windows Explorer) check to make sure that all the files are in their proper folder.

C:\My Documents\Flight Simulator Files should have the .FLT and .WX files (This is for the Windows XP users.) For all other OS the .FLT and .WX files are under the main FS folder. (I think)
Drive:\FS9 folder\Addon Scenery\scenery should have AF2_*.bgl (Refer to Default file structure if different)
Drive:\FS9 folder\Scenery\World\scenery should have TrafficLoneysAlaska1.bgl
Drive:\fs2k4_scenery or Addon Scenery folder\Loneys Alaska_1\scenery should have the *.bgl scenery files (The Loneys Alaska_1 folder can also go under the Addon Scenery folder if you wish)

AUTHOR'S NOTE: THERE ARE NO LAGO FILES IN THIS DOWNLOAD.

If you have Lago's FSE 2004, then check the following:
Drive:\FS9 folder\Lago\FSE\Data\should have .SE2 for Static scenery and
Drive:\FS9 folder\Lago\Common\Tracks\should have .OSC For dynamic scenery

Drive:\FS9 folder\Loneys Alaska_1\xml\contains the Rwy12 xml files for those who need the source files for the Rwy12 objects. If you do not wish to change any of the Rwy12 objects, you can delete these files.

Activating the scenery in FS9:

1. Start FS
2. At the Menu, select Settings
3. Then select Scenery Library
4. Select Add Area
5. Go to where you have the scenery folder in the file structure and just open the scenery name folder ie; (Loneys Alaska_1) Then click OK
6. Set the priority using the "D" Key or the Move Down button or the "U" Key or the Move Up Button
7. Click OK
8. Close FS and re-start
9. At the menu select "Select a Flight"
10. Scroll down to your flight, hightlight and click FLY NOW
You're at the airport of your choice. Go fly.

You should be ready to fly. Happy landings!
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Legal stuff. Copyright and Distribution
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This scenery is freeware. Copyright John B. Loney, Jr. Feel free to add or change this scenery. Especially if you know a more accurate placement of items. You do not have my permission to make any monetary gain from this scenery. It started out as freeware and it shall remain freeware.
- The author's rights and wishes concerning this archive must be
respected.

Copyright 2006 by John B. Loney, Jr. All Rights Reserved.
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Disclaimer
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I do not accept any responsibility for any damage to any system as a result of running this scenery.
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Contact:
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As usual, I welcome any comments. I will try to answer as many as I can.

E-Mail: Website:
jbloney@comcast.net www.lfssd.net

Have fun and enjoy.